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Fun retrospective
Fun retrospective












fun retrospective
  1. #Fun retrospective for free
  2. #Fun retrospective full
  3. #Fun retrospective series

The game’s plot revolves around a mafia hitman named Jackie Estacado, who’s targeted by his boss and adoptive uncle on the eve of his 21st birthday. I guess it’s safe to say that, not only wasn’t I disappointed, I was also shocked by how seriously the developers took what could easily have become yet another silly excuse for dismembering virtual bad guys.

fun retrospective

I bought it because it sounded metal as f*** having Mike Patton encourage you to eat your enemy’s hearts while you dual-wielded guns and commanded hellish minions, blasting your way through legions of Italian mobsters. Nevertheless, I admit that I didn’t originally purchase The Darkness because it seemed like a groundbreaking emotional experience. Of course, this is yet another reason why Hideo Kojima’s canceled Silent Hills project is still so damned frustrating four years later, but that’s another can of worms altogether. The Metal Gear saga was arguably one of the only non-horror (though it has its fair share of horrific moments) franchises that focused on deeper narratives, though it appears that this is no longer the case. Maybe the deliberate pacing of horror stories make them a natural fit for slower gameplay, or perhaps the decreased budgetary demands make it easier to focus more time and money on a polished script, but whatever the case, it’s generally agreed that scary franchises like Silent Hill and The Last of Us represent some of the best stories that the medium has to offer. I’m a sucker for storytelling in games, and, luckily for me, the horror genre has always dominated gaming when it comes to narrative.

fun retrospective

While the team at Starbreeze Studios ultimately stayed true to the over-the-top action and horrific themes of the source material, in translating the tale to an interactive medium, they also took the liberty of adding three elements that no one could have predicted: depth, subtlety and realism.

#Fun retrospective full

Full of 90s excess and familiar plots, these comics were a fun diversion, but no one expected much out of an adaptation, let alone that one might elevate interactive storytelling as a whole. Now, writing this article, I’m excited to say that the answer is a definitive hell, yes!īased on a lesser-known Top Cow Comics property, the game differs heavily from the original Darkness stories, which could accurately be summed up as an unholy amalgamation of Spawn and Witchblade. While it’s an undoubtedly fun game, the shift in narrative direction soon left me tempted to revisit its predecessor, as I was curious to see if it would still hold up after all these years.

#Fun retrospective for free

However, one of my favorite examples of this decidedly rare phenomenon is 2007’s underrated FPS classic, The Darkness.Ī little while back, The Darkness II was available for free on Steam, and since I had never gotten around to playing it, I jumped on the opportunity.

#Fun retrospective series

Examples of stories that managed to thrive in another medium might include David Fincher’s Fight Club, Spawn: The Animated Series and even Stanley Kubrick’s The Shining (I adore Stephen King, but we all have to admit this at some point). It’s incredibly hard to find an adaptation that actually improves upon its source material rather than diluting it in an attempt to reach another audience.














Fun retrospective